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! style="background:#1F5D04; color:#FFFFFF; font-size:100%; border:1px solid #aaa; text-align:center;" | Sets and Expansions | ! style="background:#1F5D04; color:#FFFFFF; font-size:100%; border:1px solid #aaa; text-align:center;" | Sets and Expansions | ||
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|[[Descent: Journeys in the Dark (Second Edition)|Base Game]] -♦- [[Labyrinth of Ruin]] -♦- [[Shadow of Nerekhall]] | |[[Descent: Journeys in the Dark (Second Edition)|Base Game]] -♦- [[Labyrinth of Ruin]] -♦- [[Shadow of Nerekhall]] -♦- [[Lair of the Wyrm]] | ||
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| | |[[The Trollfens]] -♦- [[Manor of Ravens]] -♦- [[Mists of Bilehall]] -♦- [[The Chains that Rust]] -♦- [[Lost Legends]] | ||
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|[[Forgotten Souls]] -♦- [[Nature's Ire]] -♦- [[Dark Elements]] | |[[Forgotten Souls]] -♦- [[Nature's Ire]] -♦- [[Dark Elements]] | ||
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|'''[[Warrior]]:''' | |'''[[Warrior]]:''' | ||
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|[[Beastmaster]] -♦- [[Berserker]] -♦- [[Champion]] -♦- [[Knight]] -♦- [[Marshal]] -♦- [[Skirmisher]] -♦- [[Steelcaster|Steelcaster (Mage Hybrid)]] | |[[Avenger|Avenger (Healer Hybrid)]] -♦- [[Beastmaster]] -♦- [[Berserker]] -♦- [[Champion]] -♦- [[Knight]] -♦- [[Marshal]] -♦- [[Raider|Raider (Scout Hybrid)]] -♦- [[Skirmisher]] -♦- [[Steelcaster|Steelcaster (Mage Hybrid)]] | ||
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|'''[[Mage]]:''' | |'''[[Mage]]:''' | ||
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|[[Battlemage|Battlemage (Warrior Hybrid)]] -♦- [[Conjurer]] -♦- [[Geomancer]] -♦- [[Hexer]] -♦- [[Necromancer]] -♦- [[Runemaster]] | |[[Battlemage|Battlemage (Warrior Hybrid)]] -♦- [[Conjurer]] -♦- [[Elementalist]] -♦- [[Geomancer]] -♦- [[Hexer]] -♦- [[Lorekeeper|Lorekeeper (Healer Hybrid)]] -♦- [[Necromancer]] -♦- [[Runemaster]] -♦- [[Truthseer|Truthseer (Scout Hybrid)]] | ||
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|'''[[Scout]]:''' | |'''[[Scout]]:''' | ||
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|[[Bounty Hunter]] -♦- [[Monk|Monk (Healer Hybrid)]] -♦- [[Shadow Walker]] -♦- [[Stalker]] -♦- [[Thief]] -♦- [[Treasure Hunter]] -♦- [[Wildlander]] | |[[Bounty Hunter]] -♦- [[Monk|Monk (Healer Hybrid)]] -♦- [[Ravager|Ravager (Warrior Hybrid)]] -♦- [[Shadow Walker]] -♦- [[Stalker]] -♦- [[Thief]] -♦- [[Treasure Hunter]] -♦- [[Trickster|Trickster (Mage Hybrid)]] -♦- [[Wildlander]] | ||
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|'''[[Healer]]:''' | |'''[[Healer]]:''' | ||
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|[[Apothecary]] -♦- [[Bard]] -♦- [[Disciple]] -♦- [[Prophet]] -♦- [[Spiritspeaker]] -♦- [[Watchman|Watchman (Scout Hybrid)]] | |[[Apothecary]] -♦- [[Bard]] -♦- [[Crusader|Crusader (Warrior Hybrid)]] -♦- [[Disciple]] -♦- [[Heretic|Heretic (Mage Hybrid)]] -♦- [[Prophet]] -♦- [[Soul Reaper]] -♦- [[Spiritspeaker]] -♦- [[Watchman|Watchman (Scout Hybrid)]] | ||
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|[[:Category:Classes|All Classes]] | |[[:Category:Classes|All Classes]] |
Latest revision as of 11:14, 2 July 2019
In the darkest depths of Terrinoth, an ambitious overlord gathers his minions to lay siege on the world above. Only a small band of heroes, gifted with courage and power, will be able to save the land from the cold grip of domination. Now is the time to venture into the dark and unravel the overlord's plot before it's too late...
Descent: Journeys in the Dark (Second Edition) is an epic board game of dungeon-delving adventure for 2-5 players. Packed with valorous heroes, dangerous monsters, magical relics, and exciting quests, Descent: Journeys in the Dark (Second Edition) delivers heroic adventure in a world of high fantasy.
Building on the successful legacy of the first edition, Descent: Journeys in the Dark (Second Edition) re-imagines the classic experience with an epic campaign system and accessible rules for dynamic tactical combat. Through a series of engaging, story-driven adventures, our heroes must gather power and experience in preparation for a climactic final showdown with a cunning overlord. Alternatively, players may select one of the included quests for a stand-alone game experience.
With 39 plastic figures, over 200 cards, nearly 50 map tiles, and much more, Descent: Journeys in the Dark (Second Edition) is the perfect gateway to unending adventure!
Differences from the first edition of Descent include:
- Simpler rules for determining line of sight
- Faster setup of each encounter
- Defense dice to mitigate the tendency to "math out" attacks
- Shorter quests with plenty of natural stopping points
- Cards that list necessary statistics, conditions, and effects
- A new mechanism for controlling the overlord powers
- Enhanced hero selection and creation process
- Experience system to allow for hero growth and development
- Out-of-the-box campaign system
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