From Descent-Community Wiki 1.1
Mage. Second Edition base game
The play style of the Runemaster revolves around enhancing the attacks made by a rune weapon, like gaining blast or surge bonuses. Starting equipment for a this class are the Arcane Bolt and the skill Runic Knowledge.
List of Skills
|Runic Knowledge||0|| While you have a Magic or Rune weapon equipped, each of your attacks gains:
: Suffer 1 to gain +2
|Exploding Rune||1||: Perform an attack with a Rune weapon. The attack gains Blast.||1|
|Inscribe Rune||1||Any weapon you equip gains the Rune trait while equipped.||-|
|Ghost Armor||1||After your defense roll, use this card to add 1 to the results.||1|
|Runic Sorcery||2||: Perform an attack with a Rune weapon. If this attack deals at least 1 (after rolling defense dice), choose 1 condition. The target suffers the chosen condition.||1|
|Iron Will||2|| You gain +1 Stamina.
Each time you spend 1 during an attack to recover 1 , you instead recover 2 .
|Rune Mastery||2||When you attack with a Rune weapon, you may exhaust this card to add 1 to the result.||-|
|Break the Rune||3||: Perform an attack with a Rune weapon. This attack ignores range and targets each other figure within 3 spaces and in your line of sight. Each figure rolls defense dice separately.||4|
|Quick Casting||3||After you perform an attack with a Rune weapon, exhaust this card to immediately perform an additional attack.||2|