Fire Imps

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Template:Monster

Fire Imp is a monster found in the expansion Lair of the Wyrm.

Description

Fiendish little blighters, born of fire and brimstone, fire imps seek only to engulf the world in their inferno.

Setup

Monster Group Size
#
Heroes
Minions Masters
2 2 1
3 3 1
4 3 2


Act I

Minion

Speed
5
Health
2
Defense
1 Gray
Special 1
Flame Fiend
Special 2
Surge: +1 Range
Special 3
Surge: Burn
Attack
1 Blue + 1 Yellow

Master

Speed
5
Health
4
Defense
1 Gray
Special 1
Combustible
Special 2
Flame Fiend
Special 3
Surge: +1Heart
Special 4
Surge: Burn
Attack
1 Blue + 1 Yellow

Act II

Minion

Speed
5
Health
4
Defense
1 Gray
Special 1
Flame Fiend
Special 2
Surge: +1 Range
Special 3
Surge: Burn
Attack
1 Blue + 1 Yellow

Master

Speed
5
Health
6
Defense
1 Gray
Special 1
Combustible
Special 2
Flame Fiend
Special 3
Surge: +1 Heart
Special 4
Surge: Burn
Attack
1 Blue + 2 Yellow

Abilities

  • Combustible: When this monster is defeated, each hero adjacent to this monster suffers 1 Heart.
  • Flame Fiend: This monster ignores all effects of lava. Each time this monster ends its turn in a space containing lava, it recovers 1 Heart. In addition, this monster never suffers Heart from Burning.
  • Burn: If this attack deals at least 1 Heart (after the defense roll), the target is Burning.