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Revision as of 14:46, 6 July 2016
- For the mini campaign, see Lair of the Wyrm (campaign).
The treacherous Wyrm Queen Valyndra has awoken from her slumber, unleashing her foul hybrid minions on the countryside to burn and raid as they please. Her lust for gold has lured her from her lair, and now it’s up to a few brave heroes to drive her back into hiding and destroy her cruel servants!
Lair of the Wyrm is the first expansion to the Second Edition of Descent: Journeys in the Dark.
It was first announced on 16. August 2012[1], and released on 17. December 2012[2].
Component List
This game includes the following:
- Rulebook/Quest Guide
- 2 Hero Figures, consisting of:
- 8 Monster Figures, consisting of:
- 5 Fire Imps; 3 tan and 2 red
- 3 Hybrid Sentinels; 2 tan and 1 red
- 38 Small Cards, consisting of:
- 31 Bridge-sized Cards, consisting of:
- 8 Overlord Cards
- 4 Monster Cards
- 2 Lieutenant Cards
- 3 Travel Event Cards
- 6 Secret Room Cards
- 6 Rumor Cards
- 2 Advanced Quest Cards
- 60 Tokens, consisting of:
- 12 Map Tiles
- 1 Secret Room Tile
- 1 Lieutenant Token
- 12 Valor Tokens
- 3 Familiar Tokens
- 1 Secret Room Entrance Token
- 5 Condition Tokens
- 8 Challenge Tokens
- 5 Inactive Monster Tokens
- 7 Damage Tokens
- 5 Fatigue Tokens
Classes
Condition
The new condition added in this expansion is Burning.
Items
- Act I Items
- Act II Items
Set Icon
All the cards and sheets found in this expansion are marked with the Lair of the Wyrm expansion icon to distinguish these components from those found in the base game.