Category:Tainted Cards: Difference between revisions
Jump to navigation
Jump to search
(Don't break the expansion name) |
|||
Line 4: | Line 4: | ||
|include = {Infobox card}:name:text:expansion | |include = {Infobox card}:name:text:expansion | ||
|table = class="wikitable sortable",-,Tainted Card, Text, Expansion | |table = class="wikitable sortable",-,Tainted Card, Text, Expansion | ||
|tablerow = [[%PAGE%¦%%]], %%, ²{ValidateExpansionCode¦%%}² | |tablerow = [[%PAGE%¦%%]], %%, ²{ValidateExpansionCode¦%%}² [[²{ValidateExpansion¦%%}²]] | ||
|tablesortcol = 3 | |tablesortcol = 3 | ||
}} | }} |
Revision as of 19:21, 12 October 2016
Tainted Card | Text | Expansion |
---|---|---|
Gray Decay | Apply -1 to your and (to a minimum of 1). You are tainted. While knocked out, you can only recover from untainted heroes or heroic feats. |
DJ40 Mists of Bilehall |
Ordinary | If another hero has used his heroic feat this encounter, you cannot use your heroic feat. You are tainted. While knocked out, you can only recover from untainted heroes or heroic feats. |
DJ40 Mists of Bilehall |
Death's Hand | If a monster is defeated during your turn, exhaust this card. When you refresh this card, each hero suffers 1 . You are tainted. While knocked out, you can only recover from untainted heroes or heroic feats. |
DJ40 Mists of Bilehall |
Bad Blood | Each time you recover 1 or more , suffer 1 . You are tainted. While knocked out, you can only recover from untainted heroes or heroic feats. |
DJ40 Mists of Bilehall |
Abomination | At the start of each overlord turn, each friendly figure adjacent to you is Terrified. You are tainted. While knocked out, you can only recover from untainted heroes or heroic feats. |
DJ40 Mists of Bilehall |
New Orders | Apply -1 to your and (to a minimum of 1). You are tainted. While knocked out, you can only recover from untainted heroes or heroic feats. |
DJ40 Mists of Bilehall |
Dream Walk | Apply -1 to your and (to a minimum of 1). You are tainted. While knocked out, you can only recover from untainted heroes or heroic feats. |
DJ44 The Chains that Rust |
Perfect Peace | Apply -1 to your and (to a minimum of 1). You are tainted. While knocked out, you can only recover from untainted heroes or heroic feats. |
DJ44 The Chains that Rust |
Vile Shadow | Each time you perform a rest action, you are Terrified. You are tainted. While knocked out, you can only recover from untainted heroes or heroic feats. |
DJ44 The Chains that Rust |
Death Rage | If a monster is defeated during your turn, exhaust this card. At the start of your turn, either refresh this card or choose 1 hero within 3 spaces of you to suffer 2 . You are tainted. While knocked out, you can only recover from untainted heroes or heroic feats. |
DJ44 The Chains that Rust |
Great Sorrow | Each time another hero is defeated, you are Stunned. You are tainted. While knocked out, you can only recover from untainted heroes or heroic feats. |
DJ44 The Chains that Rust |
Martyrdom | You cannot discard a condition if another hero is affected by that same condition. You are tainted. While knocked out, you can only recover from untainted heroes or heroic feats. |
DJ44 The Chains that Rust |
Pages in category "Tainted Cards"
The following 12 pages are in this category, out of 12 total.