Rapid Fire: Difference between revisions

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{{Class Card
{{Infobox card
|name=Rapid Fire
|archetype  = Scout
|class=Bounty Hunter
|cardtype  = Skill
|xp=3
|expansion  = Manor
|text= Use this card after you use a Bow weapon to defeat a tracked monster to move up to 2 spaces. Then, choose 1 monster in your line of sight. Perform an additional attack that targets that monster. If you do not defeat that monster, track that monster.
|heroclass  = Bounty Hunter
|cost=1
|image      = Bounty Hunter - Rapid Fire.jpg
 
|name      = {{PAGENAME}}
|playcost  = 1 {{fatigue}}
|text       = Use this card after you use a ''Bow'' weapon to defeat a tracked monster to move up to 2 spaces. Then, choose 1 monster in your line of sight. Perform an additional attack that targets that monster. Then, if you do not defeat that monster, track that monster.
|xpcost    = 3
}}
}}
[[File:Bounty Hunter - Rapid Fire.jpg|thumb|313x313px]]
'''Rapid Fire''' is one of the two final skills of the [[Bounty Hunter]] class for the [[Scout]] archetype. This skill allows for a fast second attack and a possible free track for the cost of one fatigue.[[Category:Bounty Hunter]][[Category:Skills]]

Revision as of 21:25, 10 May 2016

Rapid Fire
Player
Hero: Scout
Class: Bounty Hunter
Card Stats
Card Type: Skill
Play Cost: 1 Fatigue
Acquisition
XP cost: 3 XP
Expansion
DJ21 - Manor of Ravens
DJ21 Manor of Ravens
Use this card after you use a Bow weapon to defeat a tracked monster to move up to 2 spaces. Then, choose 1 monster in your line of sight. Perform an additional attack that targets that monster. Then, if you do not defeat that monster, track that monster.


 [[Category:Template:OverlordCardTypeCategory]]