Zyla (Conversion Kit): Difference between revisions
Jump to navigation
Jump to search
(add race, remove manual categories) |
(use numeric expansion code to sort table correctly) |
||
Line 3: | Line 3: | ||
| name = Zyla | | name = Zyla | ||
| archetype = Mage | | archetype = Mage | ||
| expansion = | | expansion = DJ02 | ||
| race = Fae | | race = Fae | ||
| speed = 4 | | speed = 4 |
Latest revision as of 11:06, 4 August 2017
- For the Treaty of Champions version of Zyla, see Zyla.
Speed: 4
Health: 8
Stamina: 5
Defense: Gray
Willpower: 3
Might: 1
Knowledge: 4
Awareness: 3
Race: Fae
Hero Ability
You ignore all figures and terrain while moving. You must end your movement in an empty space.
Heroic Feat
Use before any figure is activated. Remove your figure from the map and place a hero token in your space. At the start of your next turn, replace the hero token with your figure.
Can't hit what you can't catch!