Reanimate (monster)

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Reanimate
File:Reanimate monster.jpg
Statistics
Attack Type: Melee
Monster Traits: Civilized / Cursed
Base Size: Small (1x1)
Expansion(s): Mists of Bilehall

Reanimate is a monster found in the expansion Mists of Bilehall.

Description

Reanimates are skeletal warriors. Many foolish adventurers have sealed their fate with misconception that these undying legions are mindless puppets controlled by a remote master. Though masked with a lifeless expression, a reanimate’s otherwise hollow skull contains hundreds of years of training, experience, and bloodlust. 

Setup

Monster Group Size
#
Heroes
Minions Masters
2 3 1
3 3 2
4 4 2

Act I

Minion

Speed
3
Health
3
Defense
1 Brown
Special 1
Phalanx
Special 2
Reanimation
Special 3
Surge: Swarm
Attack
1 Blue

Master

Speed
3
Health
5
Defense
1 Brown
Special 1
Phalanx
Special 2
Reanimation
Special 3
Action: Maneuver
Special 4
Surge: Swarm
Attack
1 Blue + 1 Red

Act II

Minion

Speed
3
Health
5
Defense
1 Brown
Special 1
Phalanx
Special 2
Reanimation
Special 3
Surge: Swarm
Attack
1 Yellow

Master

Speed
3
Health
8
Defense
1 Brown
Special 1
Phalanx
Special 2
Reanimation
Special 3
Action: Maneuver
Special 4
Surge: Swarm
Attack
1 Blue + 1 Yellow + 1 Yellow

Abilities

  • Phalanx: If this monster is adjacent to a figure from its monster group, replace its brown defense die with 1 gray defense die.
  • Reanimation: Each time this monster suffers Heart and is not defeated, it recovers Heart equal to either the amount suffered or the number of monsters from this monster group within 3 spaces of it, whichever is less.
  • Swarm: This monster deals +1 Heart for each other monster adjacent to the target.
  • Maneuver: Choose 1 minion monster adjacent to this monster. That monster gains 2 movement points.