Razorwing: Difference between revisions

From Descent-Community Wiki 1.2
Jump to navigation Jump to search
m (16 revisions imported)
(No difference)

Revision as of 22:18, 15 November 2016

Template:Monster

Razorwing is a monster found in the first Hero and Monster Collection set, Oath of the Outcast. It was first found in the Second Edition Conversion Kit.

Description

These powerful batlike creatures fly above the fray, swooping down to tear at the heroes with their deadly talons. Some razorwings move as quick as the wind itself, striking before they are even seen.

Greatly feared by all who value their lives, a colony of razorwings can cut through a column of veteran soldiers in mere minutes. Razorwings land fangs first, and the rush of pounding wings and tearing claws that follows leaves most heroes unable to offer even the simplest of defenses.

Setup

Monster Group Size
#
Heroes
Minions Masters
2 1 1
3 2 1
4 3 1


Act I

Minion

Speed
5
Health
4
Defense
1 Brown
Special 1
Fly
Special 2
Surge: +1 Heart
Attack
1 Blue + 1 Yellow

Master

Speed
6
Health
6
Defense
1 Brown
Special 1
Fly
Special 2
Surge: Stun
Special 3
Surge: +1 Heart
Attack
1 Blue + 1 Yellow

Act II

Minion

Speed
5
Health
7
Defense
1 Brown
Special 1
Fly
Special 2
Surge: +2 Heart
Attack
1 Blue + 1 Yellow

Master

Speed
6
Health
9
Defense
1 Brown
Special 1
Fly
Special 2
Surge: Stun
Special 3
Surge: +2 Heart
Attack
1 Blue + 2 Yellow

Abilities

  • Fly: This monster may ignore enemy figures and the effects of terrain while moving. It must end its movement in an empty space following normal movement rules.
  • Stun: If this attack deals at least 1 Heart (after the defense roll), the target is Stunned.

Gallery

Trivia

  • Razorwings first appeared in the base game from Descent: Journeys in the Dark (first edition).