Oath of the Outcast: Difference between revisions

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:*'''Oath of the Outcast:''' After hearing word that the Guardian has vanished, the heroes are tasked with finding the mountain that houses the Twelve. However, swarms of razorwings have been seen flying above, carrying silver urns in order to call upon the undead warriors. The heroes must stop the razorwings and other beasts from stealing the urns.
:*'''Oath of the Outcast:''' After hearing word that the Guardian has vanished, the heroes are tasked with finding the mountain that houses the Twelve. However, swarms of razorwings have been seen flying above, carrying silver urns in order to call upon the undead warriors. The heroes must stop the razorwings and other beasts from stealing the urns.
:*'''Prison of Ice and Lies:''' The heroes must return to capture the bones of the Twelve, while a group of [[Flesh Moulder]]s attempt to bring back the warriors. The heroes must also attempt to save the Guardian's life.
:*'''Prison of Ice and Lies:''' The heroes must return to capture the bones of the Twelve, while a group of [[Flesh Moulder]]s attempt to bring back the warriors. The heroes must also attempt to save the Guardian's life.
*1 Overlord card, "Hidden Wings" (''Play this card during your turn and choose 1 monster group.Move up to 3 monsters in that group up to 3 spaces.'')
*1 Overlord card, "[[Hidden Wings]]" (''Play this card during your turn and choose 1 monster group.Move up to 3 monsters in that group up to 3 spaces.'')
*1 Quest card
*1 Quest card
*1 [[Rumor]] card
*1 [[Rumor]] card
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