Naga

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Template:Monster

Naga is a monster found in the eighth Hero and Monster Collection set, Stewards of the Secret. It was first found in the Second Edition Conversion Kit.

Description

Monsters and the spawn of evil are drawn from across Terrinoth to the rumor of a sorcerer’s dark knowledge, but few are more attracted than creatures born of magic, like the nagas. These monsters are a nightmarish clash of magic and reptilian guile. Covered in glistening, hardened scales, a naga will seek any chance to coil around its prey and drag the victim away from all hope of rescue. Once in a secluded place, the naga’s venomous fangs can easily tear through soft flesh, and its sorcerous powers keep away any distractions. The most powerful nagas are often seen directing other monsters in battle.

Setup

Monster Group Size
#
Heroes
Minions Masters
2 0 1
3 1 1
4 2 1


Act I

Minion

Speed
4
Health
5
Defense
1 Black
Special 1
Sorcery 1
Special 2
 : Poison
Attack
1 Blue + 1 Red

Master

Speed
4
Health
6
Defense
1 Black
Special 1
Sorcery 1
Special 2
 : Constrict
Special 3
 : Poison
Attack
1 Blue + 1 Red

Act II

Minion

Speed
4
Health
6
Defense
1 Black
Special 1
Sorcery 3
Special 2
 : Poison
Attack
1 Blue + 1 Red

Master

Speed
4
Health
8
Defense
1 Black
Special 1
Sorcery 3
Special 2
 : Constrict
Special 3
 : Poison
Attack
1 Blue + 1 Red + 1 Yellow

Abilities

  • Sorcery X: After making an attack roll, this monster may convert up to X range to  , or up to X   to range.
  • Constrict: Choose 1 hero adjacent to this monster. That hero tests  . If he fails, he is Immobilized, this monster may move 1 space, and then you may place the hero in an empty space adjacent to this monster.
  • Poison: If this attack deals at least 1   (after the defense roll), the target is Poisoned.
  • Grab: Choose a hero adjacent to this monster. The hero must test  . If the hero fails, he is Immobilized.

Gallery

Trivia

  • Nagas first appeared in the base game from Descent: Journeys in the Dark (first edition).
  • In the Conversion Kit, Nagas have the ability Grab rather than Constrict.
  • Master have 1 additional hp in ACTII