Ghost Armor: Difference between revisions

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{{Infobox card
<onlyinclude>{{Infobox card
  |archetype  = Mage
  |archetype  = Mage
  |cardtype  = Skill
  |cardtype  = Skill
  |expansion  = DJ01
  |expansion  = DJ01
|image      = Ghost_armor.jpg
  |heroclass  = Runemaster
  |heroclass  = Runemaster
  |name      = {{PAGENAME}}
|image      = Runemaster - Ghost Armor.png
  |name      = Ghost Armor
  |playcost  = 1 {{Fatigue}}
  |playcost  = 1 {{Fatigue}}
<includeonly>|section={{{section|synopsis}}}</includeonly>
  |text      = After your defense roll, use this card to add 1 {{Shield}} to the results.
  |text      = After your defense roll, use this card to add 1 {{Shield}} to the results.
  |xpcost    = 1
  |xpcost    = 1
}}
}}</onlyinclude>
==FAQ==
==FAQ==
{{QA
{{QA

Revision as of 14:17, 24 June 2016

Ghost Armor
Ghost Armor
Player
Hero: Mage
Class: Runemaster
Card Stats
Card Type: Skill
Play Cost: 1 Fatigue
Acquisition
XP cost: 1 XP
Expansion
DJ01 Base Game
After your defense roll, use this card to add 1 Shield to the results.


 [[Category:Template:OverlordCardTypeCategory]]

FAQ

Q: Can the Runemaster skill "Ghost Armor" be used only once per attack or multiple times per attack?
A: Ghost Armor can be used as many times as the Runemaster wishes, as long as he can suffer the fatigue in order to trigger it.
Source[1] Adam Sadler, Managing Game Designer, Fantasy Flight Games

External Links

<references>