Apothecary: Difference between revisions

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[[File:Back_-_Apothecary.png|150px|thumb|right|The backside of the Apothecary class]][[Apothecary]] is one of the class options for the archetype [[Healer]]. It utilizes a unique mechanic involving the use of [[Elixir_Token|Elixir tokens]]. [[File:HealerIcon.png|thumb|Healer.]]This class was first introduced in the [[Labyrinth of Ruin]] expansion.
[[File:Back_-_Apothecary.png|150px|thumb|right|The backside of the Apothecary class]]
[[Apothecary]] is one of the class options for the archetype [[Healer]].<br>
It utilizes a unique mechanic involving the use of [[Elixir_Token|Elixir tokens]].<br>
This class was first introduced in the [[Labyrinth of Ruin]] expansion.


''The Apothecary is a walking treasure-trove of elixirs, tonics, and other concoctions. It would be foolish, however, to assume that the Apothecary is a mere peddler of potions; many a foe has made that mistake, only to find themselves choked with poison gas.''
''The Apothecary is a walking treasure-trove of elixirs, tonics, and other concoctions. It would be foolish, however, to assume that the Apothecary is a mere peddler of potions; many a foe has made that mistake, only to find themselves choked with poison gas.''


Its starting equipment is the [http://descent2e.wikia.com/wiki/Smoking_Vials Smoking vials], and the skill [[Brew Elixir]].
Its starting equipment is the [[Smoking Vials]], and the skill [[Brew Elixir]].
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==Skills==
==Skills==
{{skill table
{{skill table

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