Shade (Conversion Kit)
- For the Shards of Everdark monster, see Shade.
Shade is a monster in the Second Edition Conversion Kit. There is also a version of this monster in Shards of Everdark.
Description
It's unknown whether these undead creatures are the result of necromantic magic, or if they are merely tormented souls unable to find peace. Whatever their origin, these ghostly aberrations look like tattered, hovering, hooded cloaks, their raised hoods empty save for twin points of frozen light where their eyes used to be. Shades hate the living, and their jealousy causes them to moan and wail as they seek to snuff the life from all who venture close. The most evil shades have a blue glow to their "eyes", while the eyes of lesser shades are yellow.
Setup
# Heroes |
Minions | Masters |
---|---|---|
2 | 2 | 1 |
3 | 3 | 1 |
4 | 4 | 1 |
Act I
Minion
Speed 4 |
Health 2 |
Defense 1 Black | |||
Special 1 Fly |
Special 2 : Pierce 2 | ||||
Attack 1 Blue + 1 Yellow |
Master
Speed 4 |
Health 4 |
Defense 1 Black | |||
Special 1 Fly |
Special 2 : Leech | ||||
Special 3 : Pierce 2 | |||||
Attack 1 Blue + 1 Yellow |
Act II
Minion
Speed 5 |
Health 4 |
Defense 1 Black | |||
Special 1 Fly |
Special 2 : Pierce 2 | ||||
Attack 1 Blue + 1 Red |
Master
Speed 5 |
Health 6 |
Defense 1 Black | |||
Special 1 Fly |
Special 2 : Leech | ||||
Special 3 : Pierce 2 | |||||
Attack 1 Blue + 1 Red + 1 Yellow |
Abilities
- Fly: This monster may ignore enemy figures and the effects of terrain while moving. It must end its movement in an empty space following normal movement rules.
- Leech: Choose a hero adjacent to this monster. That hero must test . If he fails, roll 1 yellow power die. The hero suffers 1 per rolled, and this monster recovers 1 per suffered.
- Pierce X: This attack ignores X rolled on the defense dice.
Trivia
- Shades first appeared in the Tomb of Ice expansion from Descent: Journeys in the Dark (first edition).