Bandit: Difference between revisions

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Latest revision as of 14:29, 15 September 2016

Template:Monster

Bandit is a monster found in the expansion Manor of Ravens.

Description

The only predator in all of Terrinoth that survives in every climate and culture. They take because they want to, thrive when others fall, and their only regret is the amount of effort it requires. Unable to eradicate this unfortunate consequence of civilization, it is left to the heroes of each generation to once again hold these scoundrels in check.

Setup

Monster Group Size
#
Heroes
Minions Masters
2 2 1
3 3 1
4 4 1


Act I

Minion

Speed
4
Health
4
Defense
1 Brown
Special 1
Action: Pillage
Special 2
Surge: Poison
Special 3
Surge: +1 Heart
Attack
1 Blue + 1 Red

Master

Speed
4
Health
5
Defense
1 Gray
Special 1
Action: Pillage
Special 2
Surge: Black Venom
Special 3
Surge: +2 Heart
Attack
1 Blue + 1 Yellow

Act II

Minion

Speed
4
Health
6
Defense
1 Gray
Special 1
Action: Pillage
Special 2
Surge: Poison
Special 3
Surge: +2 Heart
Attack
1 Blue + 1 Red

Master

Speed
4
Health
7
Defense
1 Gray
Special 1
Action: Pillage
Special 2
Surge: Black Venom
Special 3
Surge: +2 Heart
Attack
1 Blue + 2 Yellow

Abilities

  • Pillage: Perform an attack that targets an adjacent hero. If that hero is knocked out by this attack, choose 1 of his Search cards and shuffle it into the Search deck.
  • Poison: If this attack deals at least 1 Heart (after the defense roll), the target is Poisoned.
  • Black Venom: If this attack deals at least 1 Heart (after the defense roll), the target is Doomed and Poisoned.