Skirmisher: Difference between revisions
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This class focuses on bonuses for attacking with one handed weapons and additional movement. The starting equipment for the Skirmisher are the [[Jagged Handaxe]] and [[Rusted Handaxe]], and the skill [[Dual Strike]]. | This class focuses on bonuses for attacking with one handed weapons and additional movement. The starting equipment for the Skirmisher are the [[Jagged Handaxe]] and [[Rusted Handaxe]], and the skill [[Dual Strike]]. | ||
==Skills== | |||
==List of Skills== | |||
{{skill table | |||
|Dual Strike | |||
|Deep Wounds | |||
|Back in Action | |||
|Keen Edge | |||
|Unrelenting | |||
|Born in Battle | |||
|Ever in Motion | |||
|Carve a Path | |||
|Unstoppable | |||
}} | |||
==Cards== | ==Cards== | ||
<gallery navigation="true"> | <gallery navigation="true"> |
Revision as of 22:21, 3 July 2016
Skirmisher is one of the class options for the archetype Warrior.
This class was first introduced in the Shadow of Nerekhall expansion.
While some Warriors perform best when given one enormous weapon, the Skirmisher excels with a weapon in each hand. The Skirmisher is light and fast, but still capable of dealing out damage. Even the overlord’s most powerful minions will quickly learn to fear the speed and power of the Skirmisher.
This class focuses on bonuses for attacking with one handed weapons and additional movement. The starting equipment for the Skirmisher are the Jagged Handaxe and Rusted Handaxe, and the skill Dual Strike.
List of Skills
Cards
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Skirmisher starting skill Dual Strike.
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Skirmisher starting weapon Rusted Handaxe.
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Skirmisher starting weapon Jagged Handaxe.
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Skirmisher skill Deep Wounds.
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Skirmisher skill Back in Action.
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Skirmisher skill Keen Edge.
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Skirmisher skill Unrelenting.
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Skirmisher skill Born in Battle.
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Skirmisher skill Ever in Motion.
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Skirmisher skill Carve a Path.
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Skirmisher skill Unstoppable.