Ferrox: Difference between revisions
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|traits=[[Cave]] / [[Water (Trait)|Water]] | |traits=[[Cave]] / [[Water (Trait)|Water]] | ||
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|expansion=[[Stewards of the Secret]] | |expansion=[[Stewards of the Secret]]<br>[[Descent: Journeys in the Dark Second Edition Conversion Kit|Conversion Kit]] | ||
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'''Ferrox''' is a monster found in the eighth [[Hero and Monster Collection]] set, [[Stewards of the Secret]]. It was first found in the [[Descent: Journeys in the Dark Second Edition Conversion Kit|Second Edition Conversion Kit]].[[Image:Ferrox.png|170x170px|thumb|Artwork of a Ferrox.]] | '''Ferrox''' is a monster found in the eighth [[Hero and Monster Collection]] set, [[Stewards of the Secret]]. It was first found in the [[Descent: Journeys in the Dark Second Edition Conversion Kit|Second Edition Conversion Kit]].[[Image:Ferrox.png|170x170px|thumb|Artwork of a Ferrox.]] |
Revision as of 13:57, 9 December 2017
Ferrox is a monster found in the eighth Hero and Monster Collection set, Stewards of the Secret. It was first found in the Second Edition Conversion Kit.
Description
The ferrox entered the world for the first time after the experimentations of the insane sorcerer, Devis. The exact nature and abilities of the ferrox have changed over the long years since his fall, and while they contain only a shade of their former power, the beasts have adapted. Now, the ferrox can sap the power of their enemies and use it to repair their own bodies. Sustained by their victim’s strength, a ferrox is a worthy match for any hero.
An insane wizard created these blighted creatures from razorwings many years ago. Their hunger for blood has spelled the doom of many an adventurer, and wounds inflicted by ferrox tend to cause serious blood loss and heal very slowly. The most powerful ferrox have a white stripe in their hair and are capable of draining the life energy from their opponents and using it to heal themselves.
Statistics
# Heroes |
Minions | Masters |
---|---|---|
2 | 1 | 1 |
3 | 2 | 1 |
4 | 3 | 1 |
Act I
Minion
Speed 4 |
Health 4 |
Defense 1 Gray | |||
Special 1 : Disease |
Special 2 : Pierce 2 | ||||
Attack 1 Blue + 1 Red |
Master
Speed 4 |
Health 5 |
Defense 1 Gray | |||
Special 1 : Leech |
Special 2 : Disease | ||||
Special 3 : Pierce 2 | |||||
Attack 1 Blue + 1 Red |
Act II
Minion
Speed 4 |
Health 5 |
Defense 1 Gray + 1 Brown | |||
Special 1 : Disease |
Special 2 : Pierce 3 | ||||
Attack 1 Blue + 1 Red + 1 Yellow |
Master
Speed 4 |
Health 8 |
Defense 1 Gray + 1 Brown | |||
Special 1 : Extract |
Special 2 : Disease | ||||
Special 3 : Pierce 3 | |||||
Attack 1 Blue + 1 Red + 1 Yellow |
Abilities
- Disease: If this attack deals at least 1 (after the defense roll), the target is Diseased.
- Pierce X: This attack ignores X rolled on the defense dice.
- Leech: Choose a hero adjacent to this monster. That hero must test . If he fails, roll 1 yellow power die. The hero suffers 1 per rolled, and this monster recovers 1 per suffered.
- Extract: Choose a hero adjacent to this monster. That hero tests . If he fails, that hero suffers 2 and this monster recovers 2 .