Word of Misery: Difference between revisions
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Revision as of 13:42, 2 March 2017
Word of Misery
| |
|---|---|
| Player | |
| Overlord | |
| Card Stats | |
| Card Type: | Overlord Card |
| Class: | Basic |
| Type: | [[:Category:Template:OverlordCardTypeCategory|Template:ValidateOverlordCardType]] |
| Acquisition | |
| Basic starting card | |
| Expansion | |
| DJ01 Base Game | |
[[Category:Template:OverlordCardTypeCategory]]
FAQ
| Q: Does "Word of Misery" cause a hero to suffer 1 fatigue for each damage suffered? |
| A: No, "Word of Misery" causes a hero to suffer 1 fatigue each time he would suffer any amount of damage. For example, if a hero suffers 3 damage, he would suffer 1 fatigue in addition to the 3 damage he suffered. |
| [[[Category:FAQ]] Source][1] FAQ v1.6 page 4 |
| Q: If a hero has suffered fatigue equal to his Stamina and is affected by "Word of Misery", would the damage he suffers in place of the fatigue trigger the effect again? |
| A: No. |
| [[[Category:FAQ]] Source][2] FAQ v1.6 page 4 |
| Q: Regarding Familiars: According to rules, only 3 effects can affect Characters Treated As Heroes: monster attacks, hero abilities, and Overlord cards that target a hero. What about overlord cards: Word of Misery, Word of Pain, Word of Despair, Diabolic Power? Do they affect something treated like a hero? |
| A: Word of Misery, Pain, Despair, all yes. Diabolic Power could be quite devastating to a group of NPCs, but affirmative to that as well. |
| Source[3] Justin Kemppainen, Game Developer |