Ambush: Difference between revisions
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|expansion = Trollfens | |expansion = Trollfens | ||
|heroclass = Stalker | |heroclass = Stalker | ||
|image = Ambush.jpg | |||
|name = {{PAGENAME}} | |name = {{PAGENAME}} | ||
|playcost = 1 {{fatigue}} | |playcost = 1 {{fatigue}} |
Revision as of 21:06, 21 May 2016
Ambush
| |
---|---|
Player | |
Hero: | Scout |
Class: | Stalker |
Card Stats | |
Card Type: | Skill |
Play Cost: | 1 |
Acquisition | |
XP cost: | 3 XP |
Expansion | |
DJ05 The Trollfens |
Exhaust this card when a monster enters an empty space within 3 spaces of a trap token to immediately perform an attack targeting that monster. After the attack is resolved, if the monster was not defeated, it may continue its activation. |
[[Category:Template:OverlordCardTypeCategory]]
FAQ
Q: When using a Stalker's Ambush ability at the same time as a monster moves adjacent to a trap, would both abilities trigger or would the OL be able to choose which to activate first (I.E. the trap), and making Ambush invalid? |
A: If this happened, Ambush would still trigger. The timing conflict will merely reflect which will happen first. The trigger, a monster entering a space adjacent to (or within 3 spaces of) a trap token has still been fulfilled for both. |
Source[1] Justin Kemppainen, Game Developer |
External Links
<references>