Sir Alric Farrow: Difference between revisions
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery mode="nolines" widths=500px heights=250px> | ||
Gallery_-_IceRik-SirAlricFarrow.jpg | Painted mini by IceRik | |||
</gallery> | </gallery> | ||
Latest revision as of 13:46, 7 February 2018
- For the Agent, see Sir Alric Farrow (Agent).
Sir Alric Farrow is a lieutenant in the Descent: Journeys in the Dark (Second Edition) base game.
Biography
He has already died once fighting for what he believes in. Now, he is a simple puppet of the Overlord, and the prospect of dying again does not frighten him... not half as much as he frightens those who cross his path.
Sir Alric Farrow appears in the The Shadow Rune, Labyrinth of Ruin, and Heirs of Blood campaigns. His Lieutenant Pack includes the plot deck The Fallen Elite, which enables Sir Alric to be used in any campaign as an agent.
Act I
5 | 1 | 2 | 4 | ||||
Special 1 Unmovable |
Special 2 : Overpower | ||||||
Special 3 : +1 | |||||||
Heroes | Speed | Health | Defense | ||||
---|---|---|---|---|---|---|---|
2 | 3 | 10 | 1 Gray + 1 Brown | ||||
3 | 3 | 14 | 1 Gray + 1 Brown | ||||
4 | 3 | 16 | 2 Gray | ||||
Attack 1 Blue + 1 Red |
Act II
5 | 1 | 2 | 4 | ||||
Special 1 Regeneration 1 |
Special 2 Unmovable | ||||||
Special 3 : Overpower |
Special 4 : +2 | ||||||
Heroes | Speed | Health | Defense | ||||
---|---|---|---|---|---|---|---|
2 | 3 | 12 | 2 Gray | ||||
3 | 3 | 15 | 1 Black + 1 Gray | ||||
4 | 3 | 18 | 1 Black + 1 Gray + 1 Brown | ||||
Attack 1 Blue + 2 Red |
Abilities
- Regeneration X: At the beginning of the overlord player's turn, this monster recovers X .
- Unmovable: This monster may choose to ignore any game effect that would force it to move.
- Overpower: Sir Alric Farrow performs a move action. Each time he moves into a space adjacent to a hero, Alric may test . If he passes, he may trade spaces with that hero and the hero suffers 1 .
Gallery
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Painted mini by IceRik