Ghost Armor: Difference between revisions
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|name = Ghost Armor | |name = Ghost Armor | ||
|playcost = 1 {{Fatigue}} | |playcost = 1 {{Fatigue}} | ||
<includeonly>|section={{{section|synopsis}}}</includeonly> | |<includeonly>|section={{{section|synopsis}}}</includeonly> | ||
|text = After your defense roll, use this card to add 1 {{Shield}} to the results. | |text = After your defense roll, use this card to add 1 {{Shield}} to the results. | ||
|xpcost = 1 | |xpcost = 1 | ||
Revision as of 09:06, 6 July 2016
Ghost Armor
| |
|---|---|
| Player | |
| Hero: | Mage |
| Class: | Runemaster |
| Card Stats | |
| Card Type: | Skill |
| Play Cost: | 1 |
| Acquisition | |
| XP cost: | 1 XP |
| Expansion | |
| DJ01 Base Game | |
[[Category:Template:OverlordCardTypeCategory]]
FAQ
| Q: Can the Runemaster skill "Ghost Armor" be used only once per attack or multiple times per attack? |
| A: Ghost Armor can be used as many times as the Runemaster wishes, as long as he can suffer the fatigue in order to trigger it. |
| Source[1] Adam Sadler, Managing Game Designer, Fantasy Flight Games |
External Links
<references>