Bandit: Difference between revisions
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Revision as of 15:23, 6 October 2014
Bandit is a monster found in the expansion Manor of Ravens.
Description
The only predator in all of Terrinoth that survives in every climate and culture. They take because they want to, thrive when others fall, and their only regret is the amount of effort it requires. Unable to eradicate this unfortunate consequence of civilization, it is left to the heroes of each generation to once again hold these scoundrels in check.
Statistics
- Attack Type: Ranged
- Monster Traits: Wilderness / Building
- Base Size: 1x1
# Heroes |
Minions | Masters |
---|---|---|
2 | 2 | 1 |
3 | 3 | 1 |
4 | 4 | 1 |
Act I
Minion
Speed 4 |
Health 4 |
Defense 1 Brown | |||
Special 1 Pillage |
Special 2 Poison | ||||
Attack 1 Blue + 1 Red |
Master
Speed |
Health |
Defense | |||
Special 1 |
Special 2 | ||||
Special 3 | |||||
Attack |
Act II
Minion
Speed 4 |
Health 6 |
Defense 1 Gray | |||
Special 1 : Pillage |
Special 2 : Poison | ||||
Special 3 : +2 | |||||
Attack 1 Blue + 1 Red |
Master
Speed 4 |
Health 7 |
Defense 1 Gray | |||
Special 1 : Pillage |
Special 2 : Black Venom | ||||
Special 3 : +2 | |||||
Attack 1 Blue + 2 Yellow |
Abilities
- Pillage: Perform an attack that targets an adjacent hero. If that hero is knocked out by this attack, choose 1 of his Search cards and shuffle it into the Search deck.
- Poison: If this attack deals at least 1 (after the defense roll), the target is Poisoned.
- Black Venom: If this attack deals at least 1 (after the defense roll), the target is Doomed and Poisoned.