Hellhound: Difference between revisions
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Revision as of 22:18, 15 November 2016
Hellhound is a monster found in the sixth Hero and Monster Collection set, Bonds of the Wild. It was first found in the Second Edition Conversion Kit.
Description
These demonic beasts can breathe a cone of fire from their maws, immolating several heroes at once in the fiery blast. Some of these creatures are protected by a nimbus of hellish flames that burns all those who draw near.
Statistics
# Heroes |
Minions | Masters |
---|---|---|
2 | 1 | 1 |
3 | 2 | 1 |
4 | 3 | 1 |
Act I
Minion
Speed 4 |
Health 4 |
Defense 1 Gray | |||
Special 1 : Hunt |
Special 2 : Pierce 2 | ||||
Attack 1 Blue + 1 Red |
Master
Speed 4 |
Health 6 |
Defense 1 Gray | |||
Special 1 : Hunt |
Special 2 : Fire Breath | ||||
Special 3 : Pierce 2 | |||||
Attack 1 Blue + 1 Red |
Act II
Minion
Speed 5 |
Health 6 |
Defense 1 Black | |||
Special 1 : Hunt |
Special 2 : Pierce 3 | ||||
Attack 1 Blue + 1 Red |
Master
Speed 5 |
Health 8 |
Defense 1 Black | |||
Special 1 : Hunt |
Special 2 : Fire Breath | ||||
Special 3 : Pierce 3 | |||||
Attack 1 Blue + 1 Red + 1 Yellow |
Abilities
- Hunt
- Fire Breath: Starting with the target space, trace a path of 4 spaces in any direction. All figures on this path are affected by this attack. Each figure rolls defense dice separately.
- Pierce X: This attack ignores X rolled on the defense dice.
Trivia
- Hellhounds first appeared in the base game from Descent: Journeys in the Dark (first edition).
- They used to have the Aura X ability in their conversion Kit version, which allowed them to inflict 1 damage each time a hero entered a space adjacent to this monster. In Act 2, they also got their pierce reduced from 4 to 3 for the master, while the minions gained 1 more hit point in both acts.