Kobold: Difference between revisions
m (17 revisions imported) |
(sync with wikia (unknown user)) |
||
(One intermediate revision by one other user not shown) | |||
Line 31: | Line 31: | ||
==Act I== | ==Act I== | ||
===Minion=== | ===Minion=== | ||
{{ | {{Monster3 | ||
| speed = 3 | | speed = 3 | ||
| health = 2 | | health = 2 | ||
Line 56: | Line 56: | ||
==Act II== | ==Act II== | ||
===Minion=== | ===Minion=== | ||
{{ | {{Monster3 | ||
| speed = 4 | | speed = 4 | ||
| health = 4 | | health = 4 |
Latest revision as of 11:15, 3 February 2018
Kobold is a monster found in the sixth Hero and Monster Collection set, Bonds of the Wild. It was previously available in the Second Edition Conversion Kit.
Description
Distantly related to beastmen, kobolds are small and physically weak. Individually, they are cautious foes, but they attack viciously when their courage is bolstered by numbers. The most intelligent kobolds are known to devise cunning traps to protect their homes. They can be identified by the war paint they wear on their faces.
Once minions of a sorcerer, the kobolds were enchanted to multiply whenever their tasks proved to difficult for a single servant. Their master, better known for his laziness than his intelligence, underestimated the power of his spells and the cruelty of his creations. So was born the old adage that kobold strength is measured in bodies.
Statistics
# Heroes |
Minions | Masters |
---|---|---|
2 | 4 | 2 |
3 | 8 | 2 |
4 | 9 | 3 |
Act I
Minion
Speed 3 |
Health 2 |
Defense 1 Brown | |||
Special 1 Scamper |
Special 2 Small Beginnings | ||||
Special 3 : Swarm | |||||
Attack 1 Blue |
Master
Speed 3 |
Health 5 |
Defense 1 Brown | |||
Special 1 Scamper |
Special 2 Spawner | ||||
Special 3 : Swarm | |||||
Attack 1 Blue + 1 Yellow |
Act II
Minion
Speed 4 |
Health 4 |
Defense 1 Brown | |||
Special 1 Scamper |
Special 2 Small Beginnings | ||||
Special 3 : Swarm | |||||
Attack 1 Blue |
Master
Speed 4 |
Health 7 |
Defense 1 Brown | |||
Special 1 Scamper |
Special 2 Spawner | ||||
Special 3 : Swarm | |||||
Attack 1 Blue + 1 Yellow |
Abilities
- Scamper: This monster may move through spaces containing heroes.
- Small Beginnings: Do not place this monster during Setup.
- Spawner: At the start of each overlord turn, place 1 minion kobold adjacent to this monster, respecting group limits.
- Swarm: This monster deals +1 for each other monster adjacent to the target.
Trivia
- Kobolds first appeared in the Well of Darkness expansion from Descent: Journeys in the Dark (first edition).