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[[File:Back_-_Apothecary.png|150px|thumb|right|The backside of the Apothecary class]][[Apothecary]] is one of the class options for the archetype [[Healer]]. It utilizes a unique mechanic involving the use of [[Elixir_Token|Elixir tokens]]. | [[File:Back_-_Apothecary.png|150px|thumb|right|The backside of the Apothecary class]] | ||
[[Apothecary]] is one of the class options for the archetype [[Healer]].<br> | |||
It utilizes a unique mechanic involving the use of [[Elixir_Token|Elixir tokens]].<br> | |||
This class was first introduced in the [[Labyrinth of Ruin]] expansion. | |||
''The Apothecary is a walking treasure-trove of elixirs, tonics, and other concoctions. It would be foolish, however, to assume that the Apothecary is a mere peddler of potions; many a foe has made that mistake, only to find themselves choked with poison gas.'' | ''The Apothecary is a walking treasure-trove of elixirs, tonics, and other concoctions. It would be foolish, however, to assume that the Apothecary is a mere peddler of potions; many a foe has made that mistake, only to find themselves choked with poison gas.'' | ||
Its starting equipment is the [ | Its starting equipment is the [[Smoking Vials]], and the skill [[Brew Elixir]]. | ||
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==Skills== | ==Skills== | ||
{{skill table | {{skill table |