13
edits
No edit summary |
No edit summary |
||
Line 33: | Line 33: | ||
The defending player tracks the damage by placing damage tokens on his Hero sheet (in the case of [[hero]]es) or near the [[monster]] figure (in the case of the [[overlord]]). If this damage ever equals or exceeds the figure’s Health, the figure is defeated. | The defending player tracks the damage by placing damage tokens on his Hero sheet (in the case of [[hero]]es) or near the [[monster]] figure (in the case of the [[overlord]]). If this damage ever equals or exceeds the figure’s Health, the figure is defeated. | ||
Note: Defense dice are used to cancel damage only during an attack. If an ability causes a figure to suffer damage for any other reason, that figure cannot roll defense dice to cancel any of that damage. | Note: Defense dice are used to cancel damage only during an attack. If an ability causes a figure to suffer damage for any other reason, that figure cannot roll defense dice to cancel any of that damage. | ||
[[Category:Mechanic]] | |||
[[Category:Overview]] |
edits