Potent Remedies: Difference between revisions

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{{Infobox card
<onlyinclude>{{Infobox card
  |archetype  = Healer
  |archetype  = Healer
  |cardtype  = Skill
  |cardtype  = Skill
  |expansion  = DJ04
  |expansion  = DJ04
|image      = Potent-remedies.jpg
  |heroclass  = Apothecary
  |heroclass  = Apothecary
  |name      = {{PAGENAME}}
|image      = Apothecary_-_Potent_Remedies.png
  |text      = When a hero discards an elixir token from his Hero sheet, he may roll 1 additional green power die and recover {{fatigue}} equal to the {{surge}} rolled, in addition to any {{heart}} recovered (even if this card is exhausted).<br>
  |name      = Potent Remedies
 
<includeonly>|section={{{section|synopsis}}}</includeonly>
You may exhaust this card to revive an adjacent hero without using an action.
  |text      = When a hero discards an elixir token from his Hero sheet, he may roll 1 additional green power die and recover {{fatigue}} equal to the {{surge}} rolled, in addition to any {{heart}} recovered (even if this card is exhausted).<br>You may exhaust this card to revive an adjacent hero without using an action.
  |xpcost    = 3
  |xpcost    = 3
}}
}}</onlyinclude>
==FAQ==
==FAQ==
This card used to show the below text, but was changed in the FAQ: {{Source|{{FAQ|version=1.6|page=5}}}}
This card used to show the below text, but was changed in the FAQ: {{Source|{{FAQ|version=1.6|page=5}}}}
{{Card text box
{{Card text box
  |text= When a hero discards an elixir token, he may roll 1 additional green power die and recover {{fatigue}} equal to the {{surge}} rolled, in addition to any {{heart}} recovered (even if this card is exhausted).<br>
  |text= When a hero discards an elixir token, he may roll 1 additional green power die and recover {{fatigue}} equal to the {{surge}} rolled, in addition to any {{heart}} recovered (even if this card is exhausted).<br>You may exhaust this card to revive an adjacent hero without using an action.
 
You may exhaust this card to revive an adjacent hero without using an action.
}}
}}
The change was made to clarify that the additional green die can only be gained for healing purposes with [[Brew Elixir]], and not to attack with [[Inky Substance]].
The change was made to clarify that the additional green die can only be gained for healing purposes with [[Brew Elixir]], and not to attack with [[Inky Substance]].
==External Links==
==External Links==
<references>
<references>

Revision as of 22:09, 18 June 2016

Potent Remedies
Potent Remedies
Player
Hero: Healer
Class: Apothecary
Card Stats
Card Type: Skill
Acquisition
XP cost: 3 XP
Expansion
DJ04 - Labyrinth of Ruin
DJ04 Labyrinth of Ruin
When a hero discards an elixir token from his Hero sheet, he may roll 1 additional green power die and recover Fatigue equal to the Surge rolled, in addition to any Heart recovered (even if this card is exhausted).
You may exhaust this card to revive an adjacent hero without using an action.


 [[Category:Template:OverlordCardTypeCategory]]

FAQ

This card used to show the below text, but was changed in the FAQ: [[[Category:FAQ]] Source][1]

When a hero discards an elixir token, he may roll 1 additional green power die and recover Fatigue equal to the Surge rolled, in addition to any Heart recovered (even if this card is exhausted).
You may exhaust this card to revive an adjacent hero without using an action.

The change was made to clarify that the additional green die can only be gained for healing purposes with Brew Elixir, and not to attack with Inky Substance.

External Links

<references>