The Apothecary is a walking treasure-trove of elixirs, tonics, and other concoctions. It would be foolish, however, to assume that the Apothecary is a mere peddler of potions; many a foe has made that mistake, only to find themselves choked with poison gas.
|Brew Elixir||0|| Exhaust this card during your turn. Choose yourself or an adjacent hero to gain 1 elixir token.
Once during his turn, a hero may discard 1 elixir token to roll 1 red power die and recover equal to the rolled.
|Concoction||1|| : Perform an attack. If you have at least 1 elixir token, add 1 to the results. This attack gains:
|Herbal Lore||1||Exhaust this card when a hero discards 1 elixir token. In addition to any other effect from the discarded elixir token, the hero may also discard 1 of his Condition cards.||-|
|Inky Substance||1|| Exhaust this card to choose 1 monster within 3 spaces of you and place an elixir token on it.
A hero targeting that monster with an attack may discard the elixir token, before his attack roll, to add 1 additional green power die to his attack pool.
|Bottled Courage||2||Exhaust this card during your turn to perform an attack. This attack does not require an action. If you deal at least 1 (after rolling defense dice), choose yourself or an adjacent hero to gain 1 elixir token.||2|
|Protective Tonic||2|| Exhaust this card immediately after a hero discards an elixir token to place 1 of his hero tokens on this card.
A hero may discard 1 of his hero tokens from this card, before rolling defense dice, to add 1 gray die to his defense pool.
|Secret Formula||2|| You gain +2 Health, even while this card is exhausted.
Exhaust this card when a hero with an elixir token declares the target for an attack. He may add 1 additional green power die to his attack pool and the attack gains:
|Hidden Stash||3||: Exhaust this card. You and each adjacent hero gain 1 elixir token.||2|
|Potent Remedies||3|| When a hero discards an elixir token from his Hero sheet, he may roll 1 additional green power die and recover equal to the rolled, in addition to any recovered (even if this card is exhausted).
You may exhaust this card to revive an adjacent hero without using an action.