Apothecary: Difference between revisions

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Brew-elixir.jpg|Apothecary starting skill Brew Elixir.|link=Brew Elixir
Brew-elixir.jpg|Apothecary starting skill Brew Elixir.|link=Brew Elixir
Smoking-vials.jpg|Apothecary starting weapon Smoking Vials.|link=Smoking Vials
Smoking-vials.jpg|Apothecary starting weapon Smoking Vials.|link=Smoking Vials
Concoction.jpg|Apothecary skill Concoction.|link=Concoction
Apothecary - Concoction.png|Apothecary skill Concoction.|link=Concoction
Herbal-lore.jpg|Apothecary skill Herbal Lore.|link=Herbal Lore
Herbal-lore.jpg|Apothecary skill Herbal Lore.|link=Herbal Lore
Inky-substance.jpg|Apothecary skill Inky Substance.|link=Inky Substance
Inky-substance.jpg|Apothecary skill Inky Substance.|link=Inky Substance

Revision as of 11:14, 16 June 2016

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Apothecary

Apothecary is one of the class options for the archetype Healer.

File:HealerIcon.png
Healer.

This class was first introduced in the Labyrinth of Ruin expansion.

The Apothecary is a walking treasure-trove of elixirs, tonics, and other concoctions. It would be foolish, however, to assume that the Apothecary is a mere peddler of potions; many a foe has made that mistake, only to find themselves choked with poison gas.

Its starting equipment is the Smoking vials, and the skill Brew Elixir.

Skills

Cards