Heretic: Difference between revisions
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Heretic - Exiled Visionary.png |Heretic starting skill Exiled Visionary. |link=Exiled Visionary | Heretic - Exiled Visionary.png |Heretic starting skill Exiled Visionary. |link=Exiled Visionary | ||
Heretic - Arcane Healing.png |Heretic skill Arcane Healing. |link=Arcane Healing | Heretic - Arcane Healing.png |Heretic skill Arcane Healing. |link=Arcane Healing | ||
Heretic - Dark | Heretic - Dark Recovery.png |Heretic skill Dark Recovery. |link=Dark Recovery | ||
Heretic - Forbidden Arts.png |Heretic skill Forbidden Arts. |link=Forbidden Arts | Heretic - Forbidden Arts.png |Heretic skill Forbidden Arts. |link=Forbidden Arts | ||
</gallery> | </gallery> |
Latest revision as of 09:22, 5 August 2019
Heretic is a class option for the Healer archetype, available to all Healer Heroes. It is part of the second round of Hybrid classes, introduced in Lost Legends. It hybridizes with any class belonging to the Mage archetype.
As a hybrid class, it gets a limited number of skills itself, and cannot gain the high-end skills of the class it hybridizes with. For example, were it to hybridize with the Hexer class, the Heretic would be able to purchase any class card of the Hexer class (as well as any class card of the Heretic class itself) except Plague Cloud or Accursed Arms, since either of those would cost 3 experience points.
The Heretics starting equipment is determined by the Mage class it hybridizes with. Like other hybrid classes, it only receives four skills on it's own, the rest of it's skills dependent on the class it hybridizes with.
List of Skills
Cards
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Heretic starting skill Exiled Visionary.
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Heretic skill Arcane Healing.
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Heretic skill Dark Recovery.
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Heretic skill Forbidden Arts.