Some abilities and effects have the chance of inflicting conditions, such as Poisoned, upon heroes and monsters. Additionally, some attacks have a ability featuring a condition (such as Disease, Immobilize, Poison, or Stun). If the attack deals at least 1 (after rolling defense dice), the target suffers the listed condition.
When a hero is knocked out, they discard any condition they might have.
List of Conditions
Introduced in the second edition base game:
Introduced in Lair of the Wyrm:
Introduced in Labyrinth of Ruin:
Introduced in The Trollfens:
Introduced in Shadow of Nerekhall:
Introduced in Manor of Ravens:
Introduced in Mists of Bilehall: