Talk:Nimble/@comment-Craniodad-20160708035524/@comment-Psymia-20160708050953

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Revision as of 05:14, 8 July 2016 by Psymia (talk | contribs)
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The trigger of Pit Trap is the "...when a hero enters an empty space.".

Resolution steps:
1: Monster moves adjacent.
2: Wildlander uses Nimble.
3: OL plays Pit Trap on the entrance of the new space.
4: Wildlander tests Awareness
5: If he fails he looses 1 Heart and is stunned since he does not have any movement points.