Shiver

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For the Conversion Kit version of Shiver, see Shiver (Conversion Kit).
Shiver

Speed: 4

Health: 10

Stamina: 4

Defense: Gray

Willpower: 3

Might: 2

Knowledge: 3

Awareness: 3

Race: Shade
Hero Ability
Monsters must spend 1 additional movement point to enter any space adjacent to you.
Heroic Feat
Action: Each figure adjacent to you is Immobilized.
I care not the cost or pain, nor if my judgment was just; I will work out my redemption.

Biography

Shiver forgot his true name centuries ago. He knows he did terrible things in service to his mistress. He knows that somewhere along the line he must have learned to regret the pain he caused. Now regret is all he knows. Can he possibly be redeemed for things he can no longer remember? If so, he only has one chance, and he must make good on it now or walk in sorrow across the frozen wastes for all eternity.

It is widely believed that Shiver’s origins are connected to the Shadow Tear and the fall of the Daewyl elves. However, even he cannot confirm this. His earliest memories are punishment and penance, with nothing prior. A desperate and sorrowful soul, Shiver exemplifies humble service among friends and reckless abandon in a fight, giving his all to earn the forgiveness and peace he desires more than anything else.

Trivia

Also appears in:

  • Descent: Journeys in the Dark - Tomb of Ice Expansion [2008]
  • Runebound (Second Edition) - The Frozen Wastes Expansion [2009]