Rise to the Challenge: Difference between revisions

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{{Plot Card
<onlyinclude>{{Infobox card
|name=Rise to the Challenge
|archetype      = Overlord
|buycost=4 Threat to Purchase
|cardtype      = Plot Card
|text=Exhaust this card when a SMALL master monster is defeated. While this card is exhausted, each minion monster in that monster's group uses the Speed, Health, Defense, surge abilities and attack dice of the master monster (not including an agent) in it's group; place this card near that monster group as a reminder.  
|expansion      = DJ43
 
|name           = Rise to the Challenge
This card does not refresh as normal. Refresh this card at the end of your turn.
|playcost      = 0 Threat
|lieutenantpack=[[Master of Tactics]]
|plotcardnumber = 8
|cost=0 Threat
|<includeonly>|section={{{section|synopsis}}}</includeonly>
}}
|text           = Exhaust this card when a ''SMALL'' master monster is defeated. While this card is exhausted, each minion monster in that monster's group uses the Speed, Health, Defense, surge abilities and attack dice of the master monster (not including an agent) in it's group; place this card near that monster group as a reminder. <br><br>This card does not refresh as normal. Refresh this card at the end of your turn.
'''Rise to the Challenge''' is a [[Plot Card]] that allows monsters from a monster group to to enrage/berserk when their group leader has fallen. It costs 4 [[Threat Token]]s to purchase this Plot Card, but is free to use each turn.
|threatcost    = 4
 
}}</onlyinclude>
[[Category:Master of Tactics]]
[[Category:Plot Cards]]

Latest revision as of 16:20, 21 February 2018

Rise to the Challenge
Player
Overlord
Card Stats
Card Type: Plot Card
Plot Deck: First Legion
Play Cost: 0 Threat
Plot card number: 8/12
Acquisition
Threat cost: 4 Threat
Expansion
DJ43 Ardus Ix'Erebus Lieutenant Pack
Exhaust this card when a SMALL master monster is defeated. While this card is exhausted, each minion monster in that monster's group uses the Speed, Health, Defense, surge abilities and attack dice of the master monster (not including an agent) in it's group; place this card near that monster group as a reminder.

This card does not refresh as normal. Refresh this card at the end of your turn.


 [[Category:Template:OverlordCardTypeCategory]]