Reflective Ward

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Reflective Ward
Magic
Play this card when a hero attacks a monster, before rolling dice.

The attacking hero may choose to suffer 2 Fatigue. If he cannot suffer the Fatigue, or chooses not to, he will be dealt Heart equal to the Heart dealt to the monster.

Basic II 0

Reflective Ward is a basic Overlord II ability that forces a hero to suffer 2 Fatigue. If he cannot or chooses not to, he will be dealt Heart equals to the Heart dealt to the monster.

FAQ

Q: If the overlord plays "Reflective Ward" and the hero cannot suffer the   or chooses not to, how does a hero determine the amount of damage he suffers?
A: The attacking hero adds up all of the   results, including any additional   the attack gains from   results. Then, he rolls his defense pool, canceling 1   for each   result and suffering the rest of the  . No other effects from the attack, such as a condition, will apply to the hero.
[[[Category:FAQ]] Source][1] FAQ v1.6 page 7

External Links

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