Raise Dead: Difference between revisions

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1,028 bytes added ,  21 September 2017
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{{Infobox card
<onlyinclude>{{Infobox card
  |archetype  = Mage
  |archetype  = Mage
  |cardtype  = Skill
  |cardtype  = Skill
  |expansion  = DJ01
  |expansion  = DJ01
|heroclass  = Necromancer
  |image      = Necromancer - Raise Dead.png
  |image      = Necromancer - Raise Dead.png
|heroclass  = Necromancer
  |name      = Raise Dead
  |name      = {{PAGENAME}}
  |playcost  = 1 {{fatigue}}
  |playcost  = 1 {{fatigue}}
  |text      = {{Action}}: Place your Reanimate familiar token in a space adjacent to you.<br>You may only control 1 Reanimate at a time. You may discard your Reanimate token at any time during your turn.
|<includeonly>|section={{{section|synopsis}}}</includeonly>
  |text      = {{Action}}: Place your [[Reanimate]] familiar token in an empty space adjacent to you.<br>You may only control 1 Reanimate at a time. You may discard your Reanimate token at any time during your turn.
  |xpcost    = 0
  |xpcost    = 0
}}</onlyinclude>
==FAQ==
This card used to show the text below, but was changed to the above text in the FAQ: {{Source|{{FAQ_link|version = 1.6|page=2}}}}
{{Card text box
|text = {{Action}}: Place your [[Reanimate]] familiar token in a space adjacent to you.<br>You may only control 1 Reanimate at a time. You may discard your Reanimate token at any time during your turn.
}}
The change was made to clarify that the Reanimate can only be place in an '''empty''' space adjacent to you.
<br><br>
{{OFAQ
|question = Can the Necromancer activate his Reanimate familiar at the start of his turn, voluntarily destroy it, spend an action during his turn to create a new Reanimate familiar, and then activate this new Reanimate at the end of his turn?
|answer  = No, a familiar can only be activated once per round. Even though the Reanimate was removed and placed again, it is still the same familiar.
|page    = 4
}}
}}
==External Links==
{{Reflist}}

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