Naga: Difference between revisions

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Line 58: Line 58:
| defense = 1 Black
| defense = 1 Black
| attack = 1 Blue + 1 Red + 1 Yellow
| attack = 1 Blue + 1 Red + 1 Yellow
| spec1 = [[Sorcery]] 1
| spec1 = [[Sorcery]] 3
| spec2 = {{action}}: [[Grab]]
| spec2 = {{action}}: [[Grab]]
| spec3 = {{surge}}: [[Poison]]
| spec3 = {{surge}}: [[Poison]]

Revision as of 03:58, 10 January 2013

File:Naga.png
Artwork of a Naga.

Naga is a monster found in the Second Edition Conversion Kit.

Description

Nagas are snakelike creatures armed with magical spells and the ability to pin their prey in place with their long, flexible tails. The most powerful nagas are often seen directing other monsters in battle.

Base Stats

Attack Type: Ranged
Monster Traits: Water / Cave
Base Size: 2x2
Monster Group Size
#
Heroes
Minions Masters
2 0 1
3 1 1
4 2 1


Act I

Minion

Speed
4
Health
4
Defense
1 Black
Special 1
Sorcery 1
Special 2
Action: Grab
Attack
1 Blue + 1 Red

Master

Speed
4
Health
5
Defense
1 Black
Special 1
Sorcery 1
Special 2
Action: Grab
Special 3
Surge: Poison
Attack
1 Blue + 1 Red

Act II

Minion

Speed
4
Health
6
Defense
1 Black
Special 1
Sorcery 3
Special 2
Action: Grab
Attack
1 Blue + 1 Red

Master

Speed
4
Health
7
Defense
1 Black
Special 1
Sorcery 3
Special 2
Action: Grab
Special 3
Surge: Poison
Attack
1 Blue + 1 Red + 1 Yellow

Abilities

  • Sorcery X: After making an attack roll, this monster may convert up to X range to Heart, or up to X Heart to range.
  • Grab: Choose a hero adjacent to this monster. The hero must test Might. If the hero fails, he is Immobilized.
  • Poison: If this attack deals at least 1 Heart (after the defense roll), the target is Poisoned.