Master Thorn: Difference between revisions

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Revision as of 22:15, 15 November 2016

Master Thorn is a playable hero in the Hero and Monster Collection set Visions of Dawn. He was previously playable in the Second Edition Conversion Kit.

Biography

It is an honor for any acolyte from the order of Kellos to serve in the Vynelvalve cathedral. There, Master Thorn's faith and magical prowess bloomed underneath the lessons of his betters. But when he claimed to be receiving visions and guidance from Kellos himself, the priests labeled him a liar and cast him from their order. Now, Master Thorn walks the path his god reveals to him, whether it's on this plane or the next.

Statistics

Master Thorn Archetype: Mage
File:Master-thorn-2d.png Speed 5 Hero Ability
Health 8 Each of your attacks gains:
Surge: After resolving this attack, you may choose an empty space within 2 spaces of you and place your figure in the chosen space.
Stamina 4
Defense 1 Gray Heroic Feat
1 Might Knowledge 5 Use when you are affected by an attack and suffer 1 or more Heart. Reduce the amount of Heart by up to 5 and gain an equal amount of movement points.
3 Willpower Awareness 2
"I walk the unseen paths, those that were never meant for the feet of men."

Previous statistics (Conversion kit)

Master Thorn Archetype: Mage
File:Master-thorn-1d.png Speed 5 Hero Ability
Health 8 Each of your attacks gains:
Surge: Move 2 spaces after resolving this attack
Stamina 4
Defense 1 Gray Heroic Feat
1 Might Knowledge 5 Action: Choose a space in your line of sight. Immediately drop any objective tokens you are carrying to remove your figure from the map and place it on the chosen space.
3 Willpower Awareness 2
"You can't see the path I walk, because they were not meant to be tread."