Giant

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Template:Monster

Giant is a monster found in the second Hero and Monster Collection set, Crown of Destiny. It was originally found in the Second Edition Conversion Kit.

Description

Similar to ogres, only larger and more powerful, giants are devastating opponents that few heroes have ever faced. The greatest of the giants can wipe out an entire band of heroes with a single swipe of their great clubs.

As old and unyielding as the mountains themselves, giants are unthinkably strong, possessing enough strength to easily cast several opponents aside with a single strike. These ancient folk are intolerant of outsiders and prone to solve problems by resorting to violence rather than reason. One old giant, known as Mughin, may hold the key to finding the magical Crown of Destiny.

Setup

Monster Group Size
#
Heroes
Minions Masters
2 1 0
3 0 1
4 1 1


Act I

Minion

Speed
3
Health
10
Defense
1 Black
Special 1
Reach
Special 2
Surge: Stun
Attack
1 Blue + 1 Red

Master

Speed
3
Health
12
Defense
1 Black
Special 1
Reach
Special 2
Action: Sweep
Special 3
Surge: Stun
Attack
1 Blue + 1 Red

Act II

Minion

Speed
3
Health
12
Defense
1 Black
Special 1
Reach
Special 2
Surge: Stun
Attack
1 Blue + 1 Red + 1 Yellow

Master

Speed
3
Health
15
Defense
1 Black
Special 1
Reach
Special 2
Action: Sweep
Special 3
Surge: Stun
Attack
1 Blue + 1 Red + 1 Red

Abilities

  • Reach: This monster may attack targets up to 2 spaces away.
  • Sweep: Perform an attack. This attack affects each figure within two spaces and line of sight of this monster. Each figure rolls defense dice separately.
  • Stun: If this attack deals at least 1 Heart (after the defense roll), the target is Stunned.

Gallery

Trivia

  • Giants first appeared in the base game from Descent: Journeys in the Dark (first edition).