Dark Minotaur

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Template:Monster

Dark Minotaur is a monster found in the ninth Hero and Monster Collection set, Shards of Everdark. It is the second monster group created specifically for a Hero and Monster Collection, the first being the Crow Hag.

Description

For the first time in Descent, the dark minotaurs abandon their preferred solitary existence in startling numbers, offering the overlord player their newfound passion for darkness and a bounty of daunting skills. Their hulking frame and twisted magic give them overwhelming strength and power, making them the ideal champions of Everdark.

Setup

Monster Group Size
#
Heroes
Minions Masters
2 1 0
3 0 1
4 1 1


Act I

Minion

Speed
4
Health
8
Defense
1 Brown
Special 1
Bull Rush, Filthy Murk
Special 2
Putrid Boils, Pierce 1
Attack
1 Blue

Master

Speed
4
Health
8
Defense
1 Brown
Special 1
Bull Rush, Filthy Murk
Special 2
Putrid Boils
Special 3
Pierce 2
Attack
1 Blue

Act II

Minion

Speed
4
Health
10
Defense
1 Gray + 1 Brown
Special 1
Bull Rush
Special 2
Filthy Murk
Special 3
Putrid Boils
Special 4
Surge: Pierce 2
Attack
1 Blue + 1 Red

Master

Speed
4
Health
10
Defense
1 Black + 1 Gray
Special 1
Bull Rush
Special 2
Filthy Murk
Special 3
Putrid Boils
Special 4
Surge: Pierce 4
Attack
1 Blue + 1 Red

Abilities

  • Bull Rush: Each time this monster targets a space that it was not adjacent to at the start of its activation, add 1 red power die to its attack pool.
  • Filthy Murk: At the end of this monster's activation, each hero within 3 spaces of it is Diseased.
  • Putrid Boils: Each time a Diseased hero within 3 spaces of 1 or more monsters with Putrid Boils voluntarily suffers 1 or more Fatigue, that hero suffers 1 Heart.
  • Pierce X: This attack ignores X Shield rolled on the defense dice.