From Descent-Community Wiki 1.1
The mighty Beastmaster is a hunter of unparalleled skill, and with his loyal wolf at his side, he’s prepared to stalk his prey through any wilderness.
List of Skills
|Bound by the Hunt||0|| : Place your Wolf familiar token in an empty space adjacent to you.
You may only control 1 Wolf at a time. You may discard your Wolf familiar token at any time during your turn.
|Bestial Rage||1|| : Perform an attack. If you are adjacent to your Wolf, you may reroll 1 attack die.
This attack gains:
: Roll 1 red power die and add the rolled to your attack results.
|Survivalist||1|| You gain +2 Health.
Each hero adjacent to your Wolf adds 1 additional brown die to his defense pool.
While your Wolf is adjacent to a hero, your Wolf adds 1 additional brown die to its defense pool.
|Stalker||1|| Immediately after declaring the target of your attack, you may move your Wolf 1 space.
Additionally, a monster cannot declare your Wolf as the target of an attack if it could legally target a hero figure instead.
|Feral Frenzy||2|| : Exhaust this card to perform an attack. After resolving the attack, your Wolf may immediately perform an attack.
While this card is exhausted, each hero attacking a monster adjacent to you or your Wolf may add 1 green die to his attack pool.
|Shadow Hunter||2|| Your Wolf adds 1 additional gray die to its defense pool.
Before activating your Wolf, you may choose to perform an attack with it, rolling the dice shown below. Then your Wolf is defeated.
|Savagery||2||Each time a hero performs an attack that targets a monster adjacent to your Wolf, he may add 1 additional green power die to its attack pool. Each time your Wolf performs an attack that targets a monster adjacent to a hero figure, your Wolf may add 1 additional green power die to its attack pool.||-|
|Changing Skins||3|| : Exhaust this card to perform an attack as if you occupied your Wolf's space.
While this card is exhausted, each attack you or your Wolf perform gains:
: Pierce 2
|Predator||3|| You and your Wolf each gain +4 Health.
Whenever you stand up or are revived by another hero, you recover 2 additional .
Your Wolf's attacks gain:
: You recover 1