Belthir
Belthir is a lieutenant in the Descent: Journeys in the Dark (Second Edition) base game.
Biography
Dragon hybrids like Belthir are rare, particularly as the Dragon Wars fade from history into myth. Belthir has made a name for himself as a mercenary and rather ruthless adventurer over the past several decades. If he is now in service of the Overlord, that bodes ill for Terrinoth.
Statistics
- Attack Type: Melee
- Base Size: 1x1
Act I
4 | 3 | 4 | 1 | ||||
Special 1 Fly |
Special 2 Reach | ||||||
Special 3 : Poison | |||||||
Heroes | Speed | Health | Defense | ||||
---|---|---|---|---|---|---|---|
2 | 4 | 9 | 1 Gray | ||||
3 | 4 | 11 | 1 Gray + 1 Brown | ||||
4 | 4 | 15 | 1 Gray + 1 Brown | ||||
Attack 1 Blue + 1 Red |
Act II
4 | 3 | 4 | 1 | ||||
Special 1 Fly |
Special 2 Reach | ||||||
Special 3 : Cry Havoc |
Special 4 : Poison | ||||||
Heroes | Speed | Health | Defense | ||||
---|---|---|---|---|---|---|---|
2 | 4 | 13 | 1 Gray + 1 Brown | ||||
3 | 4 | 15 | 2 Gray | ||||
4 | 4 | 18 | 2 Gray + 1 Brown | ||||
Attack 1 Blue + 2 Red |
Abilities
- Fly: This monster may ignore enemy figures and the effects of terrain while moving. It must end its movement in an empty space following normal movement rules.
- Reach: This monster may attack targets up to 2 spaces away.
- Cry Havoc: Belthir performs a move action and then attack action. The attack targets every figure he moves through.
- Poison: If this attack deals at least 1 (after the defense roll), the target is Poisoned.