Throw
The Throw keyword allows a figure to force an adjacent hero to succeed at a test or be removed from the map, then placed on any empty space within 3 spaces of his original space. He counts as entering that space. Then that hero suffers 1 .
Ability text: Throw: Choose a hero adjacent to this monster. That hero must test . If he fails, remove the hero from the map, then place him on any empty space within 3 spaces of his original space. He counts as entering that space. Then the hero suffers 1 .