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{{Plot Card | <onlyinclude>{{Infobox card | ||
|name=Defensive Position | |archetype = Overlord | ||
| | |cardtype = Plot Card | ||
|text=Exhaust this card at the end of your turn and choose 1 tile; place a threat token from the supply on that tile as a reminder. While this card is exhausted, each time a hero spends movement points to enter a space on the chosen tile, he must spend 1 additional movement point. | |expansion = DJ43 | ||
|name = Defensive Position | |||
|playcost = 2 Threat | |||
|plotcardnumber = 6 | |||
|<includeonly>|section={{{section|synopsis}}}</includeonly> | |||
|text = Exhaust this card at the end of your turn and choose 1 tile; place a threat token from the supply on that tile as a reminder. While this card is exhausted, each time a hero spends movement points to enter a space on the chosen tile, he must spend 1 additional movement point.<br><br>This card does not refresh as normal. Refresh this card if there are more heroes on the chosen tile than monsters. | |||
|threatcost = 3 | |||
}}</onlyinclude> | |||
'''''Defensive Position''' is a Plot Card that allows you to choose any one tile on the map, and as long as Defensive Position is exhausted, a hero must spend an additional movement point to enter any space on the chosen tile. What’s more, Defensive Position doesn’t refresh like normal Plot cards — it refreshes whenever there are more heroes than monsters on the chosen tile. By massing your monsters on a key tile and fighting tooth and nail to protect it, you may significantly slow the heroes’ progress.''<ref>https://www.fantasyflightgames.com/en/news/2015/12/28/undead-cunning/</ref> | |||
== External Links== | |||
<references/> | <references/> | ||