Sandbox
Prayer of Healing | |
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Disciple | XP: 0 |
Exhaust this card during your turn and choose yourself or an adjacent hero. Roll 1 red power die. The chosen hero recovers equal to the rolled. | |
1 |
Armor of Faith | |
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Disciple | XP: 1 |
Each time you use Prayer of Healing on a hero, that hero adds 1 additional brown die to his defense pool until the start of your next turn. Place a hero token belonging to that hero on this card as a reminder. | |
0 |
Blessed Strike | |
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Disciple | XP: 1 |
: Perform an attack with a Melee weapon. If you deal at least 1 (after rolling defense dice), you and 1 hero of your choice adjacent to you each recover 2 . | |
1 |
Cleansing Touch | |
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Disciple | XP: 1 |
Each time you use Prayer of Healing on a hero, that hero may also discard 1 of his Condition cards. | |
0 |
Divine Fury | |
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Disciple | XP: 2 |
Each time you use Prayer of Healing on a hero, that hero adds 1 additional yellow power die to his attack pool on his next attack this round. Place a hero token belonging to that hero on this card as a reminder. | |
0 |
Prayer of Peace | |
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Disciple | XP: 2 |
: Exhaust this card. While this card is exhausted, monsters cannot perform an attack while adjacent to you. | |
2 |
Time of Need | |
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Disciple | XP: 2 |
: You receive 2 movement points and recover 2 . | |
0 |
Holy Power | |
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Disciple | XP: 3 |
: Your Prayer of Healing may now affect 2 different heroes. If you roll a on the red power die when using Prayer of Healing, both heroes recover 1 . | |
0 |