Stalker: Difference between revisions
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{{For|the Beastmaster skill|Stalker_(Beastmaster_skill)}} | |||
'''Stalker '''is one of the class options for the hero archetype [[Scout]]. This class was introduced in [[The Trollfens]] expansion. | '''Stalker '''is one of the class options for the hero archetype [[Scout]]. This class was introduced in [[The Trollfens]] expansion. |
Revision as of 13:28, 5 June 2016
- For the Beastmaster skill, see Stalker_(Beastmaster_skill).
Stalker is one of the class options for the hero archetype Scout. This class was introduced in The Trollfens expansion.
An authority on traps and lures, the Stalker excels at hastily constructing deadly contraptions to poison, explode, or otherwise incapacitate her unwary foes.
As a class its main feature is the laying of trap tokens through the terrain, and skills that interact with them. When a player chooses the Stalker class during Hero Setup, they place the trap tokens in a supply in their play area. Each time the Stalker uses an ability that places one trap token, they take one trap
token from the supply and places it on the map as instructed.
Trap tokens do not block movement or line of sight, and only one trap token may occupy any one space.Trap tokens are limited by the amount in the supply (6).
Its starting equipment are the Hunting Knife, the Black Widow's Web, and the skill Set Trap.
Skills
- Set Trap - (0 XP)
- Exploit - (1 XP)
- Hunter's Mark - (1 XP)
- Makeshift Trap - (1 XP)
- Easy Prey - (2 XP)
- Lay of the Land - (2 XP)
- Poison Barbs - (2 XP)
- Ambush - (3 XP)
- Upper Hand - (3 XP)
Cards
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Stalker starting skill Set Trap.
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Stalker starting weapon Hunting Knife.
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Stalker skill Black Widow's Web.
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Stalker starting trinket Exploit.
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Stalker skill Hunter's Mark.
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Stalker skill Makeshift Trap.
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Stalker skill Easy Prey.
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Stalker skill Lay of the Land.
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Stalker skill Poison Barbs.
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Stalker skill Ambush.
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Stalker skill Upper Hand.