Ogre: Difference between revisions
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Revision as of 19:38, 16 September 2013
Ogre is a monster found in the Second Edition Conversion Kit.
Description
Large and lumbering creatures, ogres are capable of hurling heroes through the air with the force of their blows. It is rumored that the mightiest ogres can rapidly recover from even the most grievous wounds.
Base Stats
- Attack Type: Melee
- Monster Traits: Building/Cave
- Base Size: 2x2
# Heroes |
Minions | Masters |
---|---|---|
2 | 1 | 0 |
3 | 0 | 1 |
4 | 1 | 1 |
Act I
Minion
Speed 3 |
Health 6 |
Defense Gray | |||
Special 1 Knockback |
Special 2 +3 heart | ||||
Attack Blue + Yellow |
Master
Speed 3 |
Health 8 |
Defense Gray | |||
Special 1 Undying |
Special 2 Knockback | ||||
Special 3 +3 heart | |||||
Attack Blue + Red |
Act II
Minion
Speed 3 |
Health 9 |
Defense Gray | |||
Special 1 Knockback |
Special 2 +3 | ||||
Attack Blue + Red |
Master
Speed 3 |
Health 12 |
Defense Gray | |||
Special 1 Undying |
Special 2 Knockback | ||||
Special 3 +3 | |||||
Attack Blue + Red + Yellow |
Undying: When this monster is defeated, remove it from the map and then replace it with a minion of the same type, ignoring group limits.
Knockback: Remove the target from the map, then place him on any empty space within 3 spaces of his original space. He counts as entering that space.