Defensive Position: Difference between revisions
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|name = Defensive Position | |name = Defensive Position | ||
|playcost = 2 Threat | |playcost = 2 Threat | ||
|plotcardnumber = | |plotcardnumber = 7 | ||
|<includeonly>|section={{{section|synopsis}}}</includeonly> | |<includeonly>|section={{{section|synopsis}}}</includeonly> | ||
|text = Exhaust this card at the end of your turn and choose 1 tile; place a threat token from the supply on that tile as a reminder. While this card is exhausted, each time a hero spends movement points to enter a space on the chosen tile, he must spend 1 additional movement point.<br><br>This card does not refresh as normal. Refresh this card if there are more heroes on the chosen tile than monsters. | |text = Exhaust this card at the end of your turn and choose 1 tile; place a threat token from the supply on that tile as a reminder. While this card is exhausted, each time a hero spends movement points to enter a space on the chosen tile, he must spend 1 additional movement point.<br><br>This card does not refresh as normal. Refresh this card if there are more heroes on the chosen tile than monsters. |
Latest revision as of 16:16, 21 February 2018
Defensive Position
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Player | |
Overlord | |
Card Stats | |
Card Type: | Plot Card |
Plot Deck: | First Legion |
Play Cost: | 2 Threat |
Plot card number: | 7/12 |
Acquisition | |
Threat cost: | 3 Threat |
Expansion | |
DJ43 Ardus Ix'Erebus Lieutenant Pack |
Exhaust this card at the end of your turn and choose 1 tile; place a threat token from the supply on that tile as a reminder. While this card is exhausted, each time a hero spends movement points to enter a space on the chosen tile, he must spend 1 additional movement point. This card does not refresh as normal. Refresh this card if there are more heroes on the chosen tile than monsters. |
[[Category:Template:OverlordCardTypeCategory]]
Defensive Position is a Plot Card that allows you to choose any one tile on the map, and as long as Defensive Position is exhausted, a hero must spend an additional movement point to enter any space on the chosen tile. What’s more, Defensive Position doesn’t refresh like normal Plot cards — it refreshes whenever there are more heroes than monsters on the chosen tile. By massing your monsters on a key tile and fighting tooth and nail to protect it, you may significantly slow the heroes’ progress.[1]