Curative Spirit: Difference between revisions

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(Initial commit of plotcard)
 
(costs exchanged)
 
Line 4: Line 4:
  |expansion      = DJ17
  |expansion      = DJ17
  |name          = Curative Spirit
  |name          = Curative Spirit
  |playcost      = 2 Threat
  |playcost      = 1 Threat
  |plotcardnumber = 3
  |plotcardnumber = 3
  |<includeonly>|section={{{section|synopsis}}}</includeonly>
  |<includeonly>|section={{{section|synopsis}}}</includeonly>
  |text          = Exhaust this card at the start of your turn. While this card is exhausted each master monster with the [[Civilized]] monster trait gains:<br><br>{{action}}: Perform an attack. If this attack deals at least 1 {{heart}} (after the defense roll), this monster and 1 monster within 3 spaces of this moster each recover 2 {{heart}}.
  |text          = Exhaust this card at the start of your turn. While this card is exhausted each master monster with the [[Civilized]] monster trait gains:<br><br>{{action}}: Perform an attack. If this attack deals at least 1 {{heart}} (after the defense roll), this monster and 1 monster within 3 spaces of this moster each recover 2 {{heart}}.
  |threatcost    = 1
  |threatcost    = 2
}}</onlyinclude>
}}</onlyinclude>

Latest revision as of 21:46, 4 February 2018

Curative Spirit
Player
Overlord
Card Stats
Card Type: Plot Card
Plot Deck: Silent Protector
Play Cost: 1 Threat
Plot card number: 3/12
Acquisition
Threat cost: 2 Threat
Expansion
DJ17 Serena Lieutenant Pack
Exhaust this card at the start of your turn. While this card is exhausted each master monster with the Civilized monster trait gains:

Action: Perform an attack. If this attack deals at least 1 Heart (after the defense roll), this monster and 1 monster within 3 spaces of this moster each recover 2 Heart.


 [[Category:Template:OverlordCardTypeCategory]]