Dark Champions: Difference between revisions

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(sync with wikia)
 
(remove plotdeck argument (not needed, derived directly from expansion))
 
Line 6: Line 6:
  |playcost      = 3 Threat
  |playcost      = 3 Threat
  |plotcardnumber = 2
  |plotcardnumber = 2
|plotdeck      = The Fallen Elite
  |<includeonly>|section={{{section|synopsis}}}</includeonly>
  |<includeonly>|section={{{section|synopsis}}}</includeonly>
  |text          = Exhaust this card after the setup of an encounter. While this card is exhausted, each master monsters gains +2 Health and adds 1 additional brown die to its defense pool. Each of its attacks gains: <br><br> {{surge}}: +2 {{heart}} <br><br> This card does not refresh as normal. Refresh this card at the end of each encounter.
  |text          = Exhaust this card after the setup of an encounter. While this card is exhausted, each master monsters gains +2 Health and adds 1 additional brown die to its defense pool. Each of its attacks gains: <br><br> {{surge}}: +2 {{heart}} <br><br> This card does not refresh as normal. Refresh this card at the end of each encounter.
  |threatcost    = 2
  |threatcost    = 2
}}</onlyinclude>
}}</onlyinclude>

Latest revision as of 22:40, 31 January 2018

Dark Champions
Player
Overlord
Card Stats
Card Type: Plot Card
Plot Deck: The Fallen Elite
Play Cost: 3 Threat
Plot card number: 2/12
Acquisition
Threat cost: 2 Threat
Expansion
DJ12 Alric Farrow Lieutenant Pack
Exhaust this card after the setup of an encounter. While this card is exhausted, each master monsters gains +2 Health and adds 1 additional brown die to its defense pool. Each of its attacks gains:

Surge: +2 Heart

This card does not refresh as normal. Refresh this card at the end of each encounter.


 [[Category:Template:OverlordCardTypeCategory]]